I’m still in awe over the scope and depth of the treasures he has found! And now John has been busy publishing really cool books about classic tie-in collectibles. In early prep for my upcoming Spy Vibe book, we once spent a summer day going through his many artifacts. For Spy Vibers who don’t know him, John has one of the largest collections of TV and film tie-in collectibles in the world! He also runs the Little Storping Museum on-line. My friend John Buss also stopped by the Spy Vibe lair to talk about his new books about cult TV merchandise. After my recent interview with Kaiser George Marionettes, I recorded two new segments for the Cocktail Nation radio show, which covered pre- Wild West West star credits in Hawaiian Eye (with Robert Conrad) and Mr. The software can be forced to treat a sample as if it were a live performance, but it's a clumsy workaround.Greetings, Spy Vibers! With a typical fall schedule filled with open house events, teacher-parent conferences, college applications, portfolios, cpr training, advising, meetings, workshops, and all the rest of the ongoing tasks we teachers face, it's been super busy lately. The software also includes a much higher quality algorithm but it's only available for longer audio recordings rather than short samples. As a result, gurgling artefacts appear when loops are stretched or retuned by anything more than a small amount. The software was set to 16-bit by default for most people, that's where it's likely to stay.Īcid Music's sound quality is also hampered by a crude time-stretching and pitch-shifting algorithm that's used whenever a sample is stretched or tuned to fit the project. We eventually found them hidden behind a tab in the Project Properties dialog box, not among the Audio Device settings, where we'd expect to find them. While 24-bit, 192kHz support is listed in the online help, there's no mention of how to change these settings, or why you'd want to do so. Sadly, users may struggle to capitalise on this improvement, if they ever realise it's there. This was something previously reserved for the pricier Acid Pro. Sadly, Acid’s handling of virtual instruments is relatively crude, with just a small selection of bundled sounds and clumsy MIDI editing facilities.Īcid Music 9 also supports 24-bit recording, which should provide extra headroom so that audio doesn't accumulate rounding errors each time it's processed. This sample montage approach was groundbreaking when Acid first appeared in the late 1990s, but modern music production software must also have a good selection of virtual instruments. Even after recording, it's still possible to experiment with different tempos and keys, with the samples and live performances following any changes. If you want to add a vocal or acoustic instrument, just plug in a microphone, set the level and hit record. However, it also allows for some intricate editing, chopping samples into small fragments and rearranging and retuning them to add a bit of personal expression. There are 3,000 loops included, and they're automatically stretched and tuned to match the project's tempo and key. It's delightfully easy to throw a track together simply by selecting a few sample loops and painting them onto the screen. Sony Acid Music straddles the divide better than most. The eJay series adopts a paint-by-numbers approach, while Cubase Elements provides its users with a blank canvas and leaves them to get on with it. How do you design software that helps casual users get good results quickly, but still gives them enough free rein to experiment and express themselves? Most manage one or the other. This poses some tough challenges for consumer music-production software developers. You might be able to take a great photo just by following your instincts, but music is besieged with rules and conventions across the composition, recording and mixing processes. Music production is an inherently complex business.
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